#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>
#include"mycoin.h"
class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScene(QWidget *parent = nullptr);
       PlayScene(int levelNum);
       int levelIndex;//内部成员属性，记录所选关卡

       //重写paintEvent事件
       void paintEvent(QPaintEvent *);

       int gameArray[4][4];
       MyCoin *coinBtn[4][4];
       //是否胜利标志
       bool isWin;
signals:
    void chooseSceneBack();
};

#endif // PLAYSCENE_H
